Augmented Reality Software Engineer- Only W2 (No H1b or OPT/CPT)

October 28, 2024
$140000 - $160000 / year
Apply Now

Job Description

If this blog helped you, spread the word!

Title: Software Engineer – AR/VR Graphics

Location: Remote

Duration: 12 months

Top Skills – Must Haves

* C++
* Python
* Vulkan
* windows
* Direct3D
* GLSL

Top Skills Details

1. Windows Experience

2. Direct3d and/or Vulkan

3. C++

Nice to have

-GLSL

-VR Experience

-linux/macOS

-Python

Job Description

* We propose investigating the feasibility of running Quest applications on PC or Cloud without recompiling them, leveraging gaming infrastructure. Hopefully this will also be a foundational step toward an XR Omni-Runtime, which will accelerate development and ease maintenance of VR HMDs, VR Cloud, and AR glasses.
* Besides this being an opportunity to deliver future BYOC cloud based VR, there’s an immediate business demand to trial Quest games without purchase or download.
* Under discussion with client’s Games, we understand that they can run Android apps in the cloud on X86 architecture with a 10-15% performance hit when compared to the app compiled natively on that architecture.

Milestones

Run Quest applications on a local PC. This would likely involve no input and only visual output on the PC.

Create a fully functioning system where inputs are sent from HMD to PC & visuals are displayed on the HMD. We will accept lower performance, latency, and reduced functionality in favor of quickly achieving full functionality.

Multiple development paths are possible:

* Link / AirLink
* Cloud Link full offload
* FB Gaming
* Rift / Rift S
* Measure with detailed breakdown and improve performance, latency, and functionality so most games can be played without discomfort
* Identify initial launch target (from a-c above) and develop ship plan

If this blog helped you, spread the word!